﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Brain.Animation
{
    public class Anim_float : Animation<float, Frame_float>
    {
        public Anim_float(GetGeneric<float> get, SetGeneric<float> set)
            : base(get, set)
        {
        }
    }
}
